﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace WorldOfTheThreeKingdoms.GameScreens.ScreenLayers

{
    public class Tile
    {
        public Rectangle Destination;
        public Point Position;
        public float Scale = 1f;
        private Texture2D tileTexture;

        public Texture2D TileTexture
        {
            get
            {
                return this.tileTexture;
            }
            set
            {
                this.tileTexture = value;
            }
        }
    }

 

}
